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Game Engines Market Size By Type (3D, 2D, 2.5D), By Platform (Computer, Mobile, Consoles), Industry Analysis Report, Regional Outlook, Growth Potential, Price Trends, Competitive Market Share & Forecast, 2023 – 2032

  • Report ID: GMI5560
  • Published Date: Apr 2023
  • Report Format: PDF

Game Engines Market Size

Game Engines Market size exceeded USD 2 billion in 2022 and is anticipated to observe over 10% CAGR from 2023 to 2032.
 

Game Engines Market

The rising count of mobile gaming applications will play a crucial role in the development of the industry.  The growing prominence of mobile gaming has compelled game engine developers towards investments for coming up with mobile-first game engines so that they can be optimized for developing games for mobile devices. Game engines are also gaining importance as they render improved features, including performance optimization for lower-powered devices and touch-based input controls. The increasing focus on efficient memory usage for ensuring smooth gameplay experiences on mobile platforms will also anchor the industry trends.
 

Ease of access to free game engines to restrain the market expansion

The easy and abundant presence of free 3D and 2D game engines will pose as a major barrier for the game engine market growth. Godot, Armory, Solar2D, and Unreal Engine are some of the prominent free game engine providers that have gained prominence in the recent years. The game engines offered by these companies are free to utilize and download. Some of them, however, charge a small percentage of game revenue. The availability of online tutorials by several game engine providers to render help to users in creating video games may also restrict the industry dynamics.
 

Game Engines Market Analysis

Global Game Engine Market, By Platform

The game engines market size from mobile platform segment is will record more than 15% CAGR between 2023 and 2032. The widespread usage of smartphones and tablets has spurred the popularity of mobile gaming worldwide. Mobile game engines have evolved largely popular as they facilitate the development of games in mobile devices, including tablets, smartphones, and other handheld devices. These game engines render effective performance optimization for lower-powered devices. The influx of various mobile game development technologies will also play a prominent role in the product espousal.
 

 

Global Game Engine Market Share, By Type

The game engines market valuation from the 3D type segment is slated to exceed USD 4 billion by 2032, due to growing consumer preference for realistic graphics as well as immersive gameplay experiences. These game engines are also highly favored in the gaming industry for creating realistic and visually stunning 3D games. Hence, several game engine developers are innovating and improving physics simulations, 3D rendering capabilities as well as other advanced features to help developers in creating visually appealing and realistic 3D games.
 

 

North America Game Engine Market

North America game engines market size will surpass USD 1.5 billion by 2032, impelled by the high availability of state-of-the-art technological infrastructure. The region, on account of the large concentration of game developers, studios, and technology companies has a strong foothold of game development. The growing interest in video games has led to the strong presence of well-established game development companies in North America.
 

Game Engines Market Share

Some of the prominent game engine market participants include:

  • Crytek GmbH
  • GDevelop Ltd
  • Gideros
  • Godot
  • GameSalad
  • Open 3D Engine
  • Marmalade SDK
  • MonoGame
  • Solar2D LLC 
  • Stencyl LLC,
  • The Game Creators Ltd.,
  • Unity Software, Inc.

These firms are placing targeted efforts on acquisitions and partnerships to gain competitive edges. For instance, EA, in May 2022, teamed up with Middle-earth Enterprise for developing a new Lord of the Rings mobile game, which will be launched in May 2023. The new game will be accessible on both Google Play and Apple App stores.
 

Impact of COVID-19 Pandemic

The COVID-19 crisis massively disrupted the global economy due to the imposition of nationwide lockdowns and social distancing policies. However, the game engine industry saw significant growth during the pandemic with the rising consumer inclination to digital activities. The boosted engagement with video games and the significantly increasing gaming traffic are other factors that played a key role in driving the demand for game engines.
 

This game engine market research report includes in-depth coverage of the industry with estimates & forecast in terms of revenue in USD from 2018 to 2032 for the following segments:

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Market, By Type

  • 3D
  • 2D
  • 2.5D
  • Others

Market, By Platform:

  • Computer
  • Mobile
  • Consoles

The above information has been provided for the following regions and countries:

  • North America
    • U.S.
    • Canada 
  • Europe
    • UK
    • Germany
    • France
    • Italy
    • Spain 
  • Asia Pacific
    • China
    • India
    • Japan
    • South Korea
    • Australia
  • Latin America
    • Brazil
    • Mexico 
  • MEA
    • GCC
    • South Africa

 

Authors: Suraj Gujar

Frequently Asked Questions (FAQ) :

The market size of game engine exceeded USD 2 billion in 2022 and is projected to witness over 10% CAGR from 2023 to 2032, due to the rising count of mobile gaming applications.

The mobile platform segment is poised to grow at 15% CAGR through 2032, with the widespread usage of smartphones and tablets.

North America market size will cross USD 1.5 billion by the end of 2032, driven by the high availability of state-of-the-art technological infrastructure.

Crytek GmbH, GDevelop Ltd., Gideros, Godot, GameSalad, Open 3D Engine, Marmalade SDK, MonoGame, Solar2D LLC, Stencyl, LLC, The Game Creators Ltd., and Unity Software, Inc. are some of the major industry players.

Game Engines Market Scope

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Premium Report Details

  • Base Year: 2022
  • Companies covered: 17
  • Tables & Figures: 199
  • Countries covered: 16
  • Pages: 232
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