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3D Audio Market Analysis

  • Report ID: GMI5877
  • Published Date: May 2023
  • Report Format: PDF

3D Audio Market Analysis

Based on component, the 3D audio market is segmented into hardware (speakers, headphones, soundbars, and amplifiers), software, and services. The hardware segment is estimated to account for a market share of over 50% during the forecast period. The growing demand for immersive experiences in industries including gaming, virtual reality, and entertainment is driving the need for customized solutions. Consumers and professionals look for equipment that can capture, process, and reproduce sounds to provide high-quality & efficient surround sound.
 

In addition, the rapid growth of the Virtual Reality (VR) and Augmented Reality (AR) industry has increased the need for the hardware designed for 3D audio. VR & AR applications require accurate sound reproduction to enhance the user experience. The rising use of VR headsets, AR glasses, and mixed reality devices increases the need for audio equipment that can provide accurate & realistic sound. Continuous R&D efforts have resulted in the development of new equipment along with improved production processes and quality solutions.
 

3D Audio Market Shipment Share, By End-Use, (2022)

Based on end use, the market is segmented into commercial (theaters/cinemas, automotive, music studios, and events/concerts) and residential (gaming, AR/VR, and mobile devices). The commercial segment of the 3D Audio Market expanded at over 10% CAGR in 2022. The demand for 3D Audio in commercial application such as in theatres and cinemas, automotive is growing rapidly. The automotive industry has a growing need for automotive 3D Audio systems. Automakers are using noise cancelling technology to create a better sound environment for drivers and passengers. 3D sound effects increase the fun in the car and provide the best sound for music, navigation instructions and hands-free phone calls. Furthermore, the Advances in audio technology, including sound systems, speaker arrays, and signal processing algorithms, have facilitated the use of 3D Audio solutions in the commercial sector. These technological developments make the use of 3D Audio more convenient and economical, enabling the market segment to grow.
 

North America 3D Audio Market Revenue, 2020 - 2032 (USD Billion)

North America 3D audio market accounted for the highest share of over 40% in 2022. North America is home to Hollywood, a major entertainment industry which is increasing the demand for enhanced sound experience among consumers in the region. The music, film, television, and gaming industries in the region are rapidly adopting 3D audio technology to enhance the overall audio-visual experience. The presence of major studios, production houses, and game developers in North America is driving the market statistics.
 

Furthermore, the gaming industry in North America is one of the largest & strongest industries in the world. Gamers seek the best and most realistic gaming experiences, and 3D audio technology plays a key role providing these experiences. North American gamers are at the forefront of new technologies including surround sound, increasing the integration of 3D audio resolution into games. The high demand for home entertainment systems including home theaters and audio setups is driving the overall market growth in the region.

Authors: Preeti Wadhwani

Frequently Asked Questions (FAQ) :

Market size for 3D audio was valued at USD 5 billion in 2022 and is anticipated to grow at a CAGR of over 10% between 2023 and 2032. The growing demand for media & entertainment experiences including gaming, Virtual Reality (VR), Augmented Reality (AR), and 360-degree video content, along with technological advancements are diving the industry growth.

The commercial segment of the 3D Audio will expand at over 10% CAGR through 2032, owing to the demand for 3D audio in commercial application such as in theatres, cinemas, and automotives.

North America accounted for 40% share in 3D audio industry in 2022, as the region is home to Hollywood. Also, rapid adoption of 3D audio technology by the music, film, television, and gaming sectors to enhance the overall audio-visual experience is adding to regional market share.

Auro Technologies, CEVA, Inc, Dirac Research AB, Dolby Laboratories, Inc., DTS, Inc., Fraunhofer Institute for Integrated Circuits, Out Board, Sennheiser Electronic GmbH & Co. KG, and Sony Corporation among others.

3D Audio Market Scope

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Premium Report Details

  • Base Year: 2022
  • Companies covered: 16
  • Tables & Figures: 241
  • Countries covered: 19
  • Pages: 280
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