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In-flight Entertainment & Connectivity Market Trends

  • Report ID: GMI8751
  • Published Date: Mar 2024
  • Report Format: PDF

In-flight Entertainment & Connectivity Market Trends

The Bring-Your-Own-Device (BYOD) trend is gaining momentum, with airlines increasingly supporting passengers who prefer to use personal devices for in-flight entertainment. This shift is fueling the development of IFEC systems that can stream content directly to passengers' smartphones, tablets, or laptops. Advancements in display technology, such as OLED and 4K screens, are being adopted for seat-back entertainment systems to provide higher-quality visuals. This trend caters to the increasing passenger expectations for a premium viewing experience.
 

IFEC systems are becoming more integrated with other passenger service systems onboard, such as seat control, lighting, and cabin management. This integration allows passengers to have a more cohesive and controlled in-flight experience through a single interface. Also, environmental sustainability is becoming a more significant consideration in the development of IFEC systems. Airlines and suppliers are focusing on lightweight & energy-efficient designs that minimize the environmental impact and support airlines' sustainability goals.

Authors: Suraj Gujar, Deeksha Vishwakarma

Frequently Asked Questions (FAQ) :

The In-flight Entertainment & Connectivity (IFEC) Market was valued at over USD 6 billion in 2023 and is estimated to register a CAGR of over 8.5% between 2024 & 2032, driven by the investment in high-speed in-flight connectivity solutions, enabling passengers to browse the internet.

The narrow-body aircraft segment is expected to register a CAGR of over 8.5% over the next decade, accounting for over USD 5 billion by 2032, owing to the rising sales of low-cost carriers, with focus on IFEC solutions as a value-added service to enhance passenger experience and generate ancillary revenue.

North America in-flight entertainment & connectivity accounted for a revenue share of over 35% in 2023 and will continue to grow through 2032, owing to the high expectation of passengers, particularly business travelers, for continuous connectivity to stay productive and entertained throughout their flights.

Panasonic Avionics Corporation, Thales SA, Astronics Corporation, Gogo LLC, RTX Corporation, ViaSat Inc., and Honeywell International Inc. are notable industry players.

In-flight Entertainment & Connectivity Market Scope

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Premium Report Details

  • Base Year: 2023
  • Companies covered: 15
  • Tables & Figures: 252
  • Countries covered: 22
  • Pages: 250
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