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The ongoing trends driving increased EdTech investment in the education smart display industry include the growing demand for digital learning solutions, the proliferation of remote and hybrid learning models, and the continuous advancement of display technology. The COVID-19 pandemic has expedited the integration of technology in education, leading to increased acknowledgment of the significance of interactive and engaging teaching tools, such as smart displays. Additionally, the shift towards personalized learning experiences and the emphasis on student-centric education fuel the need for innovative EdTech solutions that enhance collaboration and interactivity in the classroom. Many governments, after realizing the importance of integrating technology into educational settings, have launched various initiatives and funding programs aimed at modernizing educational infrastructure. These initiatives include grants, subsidies, or tax incentives for educational institutions to invest in technology-enhanced learning environments. For instance, Bareilly, a district in the Indian state of Uttar Pradesh, to grant access to smart classes in all government schools. The district boasts a total of 2,546 government schools, including 2,483 basic department schools and 63 government inter colleges, all of which now have access to smart classes.
The education smart display market is embracing Augmented Reality (AR) and Virtual Reality (VR) to create immersive and interactive learning experiences. AR overlays digital elements onto the real world through displays, allowing students to visualize historical events, 3D models, or even dissect virtual frogs in science class. VR takes students entirely into simulated environments, like exploring ancient Rome or traveling through the human body. Both technologies bring abstract concepts to life, boosting engagement, understanding, and knowledge retention. For instance, Meta Spark, a virtual reality collaboration tool designed for businesses and organizations, launched its two special features for the platform, Spatial Audio and Multi-user 3D whiteboards. This addition allows participants to collaboratively annotate and manipulate 3D objects directly within the VR space. The new spatial audio feature now positions sound sources based on where participants are virtually positioned, creating a more immersive and natural conversation experience.