Mobile Gaming Market Size, Industry Analysis Report, Regional Outlook, Application Development Potential, Price Trends, Competitive Market Share & Forecast, 2020 - 2026
Report ID: GMI1814
Mobile Gaming Market size is estimated to grow at a double digit CAGR from 2017 to 2024. Increasing adoption of smartphones has drastically changed the gaming industry landscape. Advanced pocket computers have enhanced the customer experience in the last few years thereby supporting the industry growth.
Real-time multiplayers have transformed smart pocket games and satisfied the customers’ e-sport needs. For instance, ESL’s partnership with Twitch and in April 2016, the success of Clash Royale tournament held in Helsinki indicated that these pocket computers can be used for e-sports as well.
Customers enjoy the benefits of smarter games that are on the cloud, wherein one can play, pause, change device, find a friend to play, and speak the local language being safe. These factors may support the mobile gaming industry development during 2017 - 2024.
One of the major driving factors for the industry is the low barrier for new entrants over PCs and consoles. Pocket computer games can be developed in lesser time and cost, whereas it takes years to develop games for PCs and consoles and it involves a huge investment of millions of dollars. In 2016, app stores offered 800,000 games and 500 games are added every day on this platform. The game launchers cannot afford marketing tools, such as TV campaigns, so they use an outcome-based advertising, which includes app-install ads. This will minimize the expenditure for small-scale companies and will enable the players to spend hours without payments. This reason will support the mobile gaming industry growth rate.
Certain defined rules, heterogeneity, and fragmentation of the industry are the ecosystem challenges faced by the industry participants. The absence of standards avoids giant participants and innovators profit from economies of scale and this causes a surge in the transaction expenditure. These challenges may impact the industry growth over the forecast period.
Low entry barriers for game development have caused proliferation of small-scale software developers, who lack distribution and marketing tools. Lack of investment in advertising may hamper the mobile gaming market over the forecast timeline.
Social engagement in new generation apps has witnessed a rise in gaming over the last few years. In addition, there may be opportunities for vendors with new game streaming and broadcasting options by generating their own content thereby acting as a free marketing tool. Rising popularity in social networks may boost the mobile gaming market over the forecast timeline.
Technological advancements in software, electronic devices, and internet connectivity, such as light fidelity, wireless fidelity, and 5G networks, may provide a growth opportunity for the industry participants. These innovations may spur the demand for mobile gaming market over the projected timeline.
The mobile gaming market is highly dominated by smartphones and tablets segment as approximately 280 million tablets were used actively all over the world in 2016. Smartphones and tablets segment will account for the highest revenue due to software developments followed by PC games and console games. Console games generated almost two-third of the revenue. From 2015, the share of PC browsers is decreasing due to a shift from casual gaming to mobile devices.
China outpaced the U.S. industry and held the largest share in 2016 owing to the rising smartphone revenues in the country due to the availability of various local vendors. Asia Pacific is estimated to be the fastest-growing region over the forecast period followed by North America. MEA and Latin America are expected to have a stable growth rate during 2016 - 2024.
Major companies of the mobile gaming industry are EA, Gameloft, and Glu Mobile. Other prominent vendors serving this industry include Tencent, NetEase, GAMEVIL, I-play, MocoSpace, DeNA Co., Ltd., Microsoft, Sony Computer Entertainment, GREE International, EA, Ubisoft, and Nexon.
Strategies adopted in the mobile gaming industry are healthy mergers and acquisitions between the existing and new entrants to bolster their product pipelines. For instance, in 2014 Glu Mobile took over Cie Games and PlayFirst. New entrants are launching their products with innovative technologies that may drive the industry share in the coming years. Business opportunities for the vendors lie in advertising, sponsorships, and partnerships.
What Information does this report contain?
Customize this Report
Our Market Research Reports Include:
- Market snapshot
- Market Segmentation
- Value Chain Analysis
- Growth Dynamics
- Potential Market Opportunities
- Regulatory Overview
- Technology Evolution
- Innovation & Sustainability
Benefits of Association
Data Coverage & Quality
GMI reports provide the most comprehensive coverage of any focus industry, ensuring a holistic and deep understanding of the market, along with actionable and granular data. We also take pride in our commitment to quality and strive to ensure that our clients get their moneys worth.
Client Trust & Security
GMI maintains strict code of conduct as a business and is committed to ensure that the privacy and trust of our clients are always maintained. As an organization, we also strive to be fully compliant with privacy laws, PCI and information security guidelines.
Our customers rely on us to produce accurate, reliable and timely information. Service orientation is a key mission for us as an organization; our process is guided by the desire to ensure that our clients are provided the best possible solutions in optimal timeframe. GMI stands by its commitment to service, providing timely assistance in both pre-sales and post-sales support for our clients.