Home > Professional Services > Online Fitness Market > Table of Contents

Online Fitness Market Size By Streaming Type (Live, On-Demand), By Session Type (Group, Solo), By Device Type (Smart TVs, Smartphones, Laptops, Desktops & Tablets, Others), By End-Use (Professional Gyms, Educational & Sports Institutes, Corporate Institutions, Individuals), Industry Analysis Report, Regional Outlook, Growth Potential, Price Trends, Competitive Market Share & Forecast, 2020 – 2026

  • Report ID: GMI4825
  • Published Date: Sep 2020
  • Report Format: PDF

Report Content

Chapter 1.    Methodology & Scope

1.1.    Scope & definitions

1.2.    Methodology & forecast parameters

1.3.    Data sources

1.3.1.    Secondary

1.3.2.    Primary

Chapter 2.    Executive Summary

2.1.    Virtual/online fitness industry 360º synopsis, 2016 – 2026

2.1.1.    Business trends

2.1.2.    Regional trends

2.1.3.    Streaming type trends

2.1.4.    Session type trends

2.1.5.    Device type trends

2.1.6.    End–use trends

Chapter 3.    Virtual/Online Fitness Market Industry Insights

3.1.    Industry segmentation

3.2.    Impact of coronavirus (COVID–19) pandemic

3.2.1.    Global outlook

3.2.2.    Regional outlook

3.2.2.1.    North America

3.2.2.2.    Europe

3.2.2.3.    Asia Pacific

3.2.2.4.    Latin America

3.2.2.5.    MEA

3.2.3.    Industry value chain

3.2.3.1.    Suppliers

3.2.3.2.    Content providers

3.2.3.3.    Marketing & distribution channel

3.2.4.    Competitive landscape

3.2.4.1.    Strategy

3.2.4.2.    Distribution network

3.2.4.3.    Business growth

3.3.    Industry ecosystem analysis

3.3.1.    Software developers

3.3.2.    Technology providers

3.3.3.    Cloud providers

3.3.4.    Content providers

3.3.5.    Service providers

3.3.6.    Distribution channel analysis

3.3.7.    Vendor matrix

3.4.    Technology & innovation landscape

3.4.1.    Impact of IoT

3.4.2.    AI & machine learning

3.4.3.    Cloud computing

3.5.    Regulatory landscape

3.5.1.    North America

3.5.2.    Europe

3.5.3.    Asia Pacific

3.5.4.    Latin America

3.5.5.    MEA

3.6.    Industry impact forces

3.6.1.    Growth drivers

3.6.1.1.    Rising demand for AR & VR based fitness programs

3.6.1.2.    Flexibility of consuming content remotely

3.6.1.3.    Rising awareness about health and well–being

3.6.1.4.    Increasing popularity of online fitness programs among elderly population in Europe

3.6.1.5.    Growing adoption of subscription based virtual fitness training sessions in the U.S. and Asia Pacific

3.6.1.6.    Internet infrastructure development initiatives by government organizations in Latin America and MEA

3.6.2.    Pitfalls and challenges

3.6.2.1.    High cost of content creation

3.6.2.2.    Lack of availability of robust network connectivity in several markets

3.7.    Growth potential analysis

3.8.    Porter’s analysis

3.8.1. Threat of new entrants

3.8.2. Threat of substitutes

3.8.3. Bargaining power of buyers

3.8.4. Bargaining power of suppliers

3.8.5. Industry rivalry

3.9.    PESTEL analysis

Chapter 4.    Competitive Landscape, 2019

4.1.    Introduction

4.2.    Competitive analysis of key market players

4.2.1. Beachbody LLC

4.2.2. ClassPass Inc.

4.2.3. GoodLife Fitness

4.2.4. Les Mills International Ltd.

4.2.5. Peloton

4.3.    Competitive analysis of other prominent market players

4.3.1. Charter Fitness Inc.

4.3.2. Fittr

4.3.3. MoveGB Accenture PLC

4.3.4. Peerfit, Inc.

Chapter 5.    Virtual/Online Fitness Market, By Streaming Type

5.1.    Key trends, by streaming type

5.2.    Live

5.2.1.    Market estimates and forecast, 2016 – 2026

5.3.    On–demand

5.3.1.    Market estimates and forecast, 2016 – 2026

Chapter 6.    Virtual/Online Fitness Market, By Session Type

6.1.    Key trends, by session type

6.2.    Group

6.2.1.    Market estimates and forecast, 2016 – 2026

6.3.    Solo

6.3.1.    Market estimates and forecast, 2016 – 2026

Chapter 7.    Virtual/Online Fitness Market, By Device Type

7.1.    Key trends, by device type

7.2.    Smart TVs

7.2.1.    Market estimates and forecast, 2016 – 2026

7.3.    Smartphones

7.3.1.    Market estimates and forecast, 2016 – 2026

7.4.    Laptops, desktops and tablets

7.4.1.    Market estimates and forecast, 2016 – 2026

7.5.    Others

7.5.1.    Market estimates and forecast, 2016 – 2026

Chapter 8.    Virtual/Online Fitness Market, By End–Use

8.1.    Key trends, by end–use

8.2.    Professional gyms

8.2.1.    Market estimates and forecast, 2016 – 2026

8.3.    Educational & sports institutes

8.3.1.    Market estimates and forecast, 2016 – 2026

8.4.    Corporate institutions

8.4.1.    Market estimates and forecast, 2016 – 2026

8.5.    Individuals

8.5.1.    Market estimates and forecast, 2016 – 2026

8.6.    Others

8.6.1.    Market estimates and forecast, 2016 – 2026

Chapter 9.    Virtual/Online Fitness Market, By Region

9.1.    Key trends, by region

9.2.    North America

9.2.1.    Market estimates and forecast, 2016 – 2026

9.2.2.    Market estimates and forecast, by streaming type, 2016 – 2026

9.2.3.    Market estimates and forecast, by session type, 2016 – 2026

9.2.4.    Market estimates and forecast, by device type, 2016 – 2026

9.2.5.    Market estimates and forecast, by end–use, 2016 – 2026

9.2.6.    U.S.

9.2.6.1.    Market estimates and forecast, 2016 – 2026

9.2.6.2.    Market estimates and forecast, by streaming type, 2016 – 2026

9.2.6.3.    Market estimates and forecast, by session type, 2016 – 2026

9.2.6.4.    Market estimates and forecast, by device type, 2016 – 2026

9.2.6.5.    Market estimates and forecast, by end–use, 2016 – 2026

9.2.7.    Canada

9.2.7.1.    Market estimates and forecast, 2016 – 2026

9.2.7.2.    Market estimates and forecast, by streaming type, 2016 – 2026

9.2.7.3.    Market estimates and forecast, by session type, 2016 – 2026

9.2.7.4.    Market estimates and forecast, by device type, 2016 – 2026

9.2.7.5.    Market estimates and forecast, by end–use, 2016 – 2026

9.3.    Europe

9.3.1.    Market estimates and forecast, 2016 – 2026

9.3.2.    Market estimates and forecast, by streaming type, 2016 – 2026

9.3.3.    Market estimates and forecast, by session type, 2016 – 2026

9.3.4.    Market estimates and forecast, by device type, 2016 – 2026

9.3.5.    Market estimates and forecast, by end–use, 2016 – 2026

9.3.6.    UK

9.3.6.1.    Market estimates and forecast, 2016 – 2026

9.3.6.2.    Market estimates and forecast, by streaming type, 2016 – 2026

9.3.6.3.    Market estimates and forecast, by session type, 2016 – 2026

9.3.6.4.    Market estimates and forecast, by device type, 2016 – 2026

9.3.6.5.    Market estimates and forecast, by end–use, 2016 – 2026

9.3.7.    Germany

9.3.7.1.    Market estimates and forecast, 2016 – 2026

9.3.7.2.    Market estimates and forecast, by streaming type, 2016 – 2026

9.3.7.3.    Market estimates and forecast, by session type, 2016 – 2026

9.3.7.4.    Market estimates and forecast, by device type, 2016 – 2026

9.3.7.5.    Market estimates and forecast, by end–use, 2016 – 2026

9.3.8.    France

9.3.8.1.    Market estimates and forecast, 2016 – 2026

9.3.8.2.    Market estimates and forecast, by streaming type, 2016 – 2026

9.3.8.3.    Market estimates and forecast, by session type, 2016 – 2026

9.3.8.4.    Market estimates and forecast, by device type, 2016 – 2026

9.3.8.5.    Market estimates and forecast, by end–use, 2016 – 2026

9.3.9.    Italy

9.3.9.1.    Market estimates and forecast, 2016 – 2026

9.3.9.2.    Market estimates and forecast, by streaming type, 2016 – 2026

9.3.9.3.    Market estimates and forecast, by session type, 2016 – 2026

9.3.9.4.    Market estimates and forecast, by device type, 2016 – 2026

9.3.9.5.    Market estimates and forecast, by end–use, 2016 – 2026

9.3.10. Spain

9.3.10.1. Market estimates and forecast, 2016 – 2026

9.3.10.2. Market estimates and forecast, by streaming type, 2016 – 2026

9.3.10.3.    Market estimates and forecast, by session type, 2016 – 2026

9.3.10.4.    Market estimates and forecast, by device type, 2016 – 2026

9.3.10.5. Market estimates and forecast, by end–use, 2016 – 2026

9.3.11. Russia

9.3.11.1. Market estimates and forecast, 2016 – 2026

9.3.11.2. Market estimates and forecast, by streaming type, 2016 – 2026

9.3.11.3.    Market estimates and forecast, by session type, 2016 – 2026

9.3.11.4.    Market estimates and forecast, by device type, 2016 – 2026

9.3.11.5. Market estimates and forecast, by end–use, 2016 – 2026

9.4.    Asia Pacific

9.4.1.    Market estimates and forecast, 2016 – 2026

9.4.2.    Market estimates and forecast, by streaming type, 2016 – 2026

9.4.3.    Market estimates and forecast, by session type, 2016 – 2026

9.4.4.    Market estimates and forecast, by device type, 2016 – 2026

9.4.5.    Market estimates and forecast, by end–use, 2016 – 2026

9.4.6.    China

9.4.6.1.    Market estimates and forecast, 2016 – 2026

9.4.6.2.    Market estimates and forecast, by streaming type, 2016 – 2026

9.4.6.3.    Market estimates and forecast, by session type, 2016 – 2026

9.4.6.4.    Market estimates and forecast, by device type, 2016 – 2026

9.4.6.5.    Market estimates and forecast, by end–use, 2016 – 2026

9.4.7.    India

9.4.7.1.    Market estimates and forecast, 2016 – 2026

9.4.7.2.    Market estimates and forecast, by streaming type, 2016 – 2026

9.4.7.3.    Market estimates and forecast, by session type, 2016 – 2026

9.4.7.4.    Market estimates and forecast, by device type, 2016 – 2026

9.4.7.5.    Market estimates and forecast, by end–use, 2016 – 2026

9.4.8.    Japan

9.4.8.1.    Market estimates and forecast, 2016 – 2026

9.4.8.2.    Market estimates and forecast, by streaming type, 2016 – 2026

9.4.8.3.    Market estimates and forecast, by session type, 2016 – 2026

9.4.8.4.    Market estimates and forecast, by device type, 2016 – 2026

9.4.8.5.    Market estimates and forecast, by end–use, 2016 – 2026

9.4.9.    South Korea

9.4.9.1.    Market estimates and forecast, 2016 – 2026

9.4.9.2.    Market estimates and forecast, by streaming type, 2016 – 2026

9.4.9.3.    Market estimates and forecast, by session type, 2016 – 2026

9.4.9.4.    Market estimates and forecast, by device type, 2016 – 2026

9.4.9.5.    Market estimates and forecast, by end–use, 2016 – 2026

9.4.10. Singapore

9.4.10.1. Market estimates and forecast, 2016 – 2026

9.4.10.2. Market estimates and forecast, by streaming type, 2016 – 2026

9.4.10.3.    Market estimates and forecast, by session type, 2016 – 2026

9.4.10.4.    Market estimates and forecast, by device type, 2016 – 2026

9.4.10.5. Market estimates and forecast, by end–use, 2016 – 2026

9.4.11. Australia & New Zealand

9.4.11.1. Market estimates and forecast, 2016 – 2026

9.4.11.2. Market estimates and forecast, by streaming type, 2016 – 2026

9.4.11.3.    Market estimates and forecast, by session type, 2016 – 2026

9.4.11.4.    Market estimates and forecast, by device type, 2016 – 2026

9.4.11.5. Market estimates and forecast, by end–use, 2016 – 2026

9.5.    Latin America

9.5.1.    Market estimates and forecast, 2016 – 2026

9.5.2.    Market estimates and forecast, by streaming type, 2016 – 2026

9.5.3.    Market estimates and forecast, by session type, 2016 – 2026

9.5.4.    Market estimates and forecast, by device type, 2016 – 2026

9.5.5.    Market estimates and forecast, by end–use, 2016 – 2026

9.5.6.    Brazil

9.5.6.1.    Market estimates and forecast, 2016 – 2026

9.5.6.2.    Market estimates and forecast, by streaming type, 2016 – 2026

9.5.6.3.    Market estimates and forecast, by session type, 2016 – 2026

9.5.6.4.    Market estimates and forecast, by device type, 2016 – 2026

9.5.6.5.    Market estimates and forecast, by end–use, 2016 – 2026

9.5.7.    Mexico

9.5.7.1.    Market estimates and forecast, 2016 – 2026

9.5.7.2.    Market estimates and forecast, by streaming type, 2016 – 2026

9.5.7.3.    Market estimates and forecast, by session type, 2016 – 2026

9.5.7.4.    Market estimates and forecast, by device type, 2016 – 2026

9.5.7.5.    Market estimates and forecast, by end–use, 2016 – 2026

9.5.8.    Argentina

9.5.8.1.    Market estimates and forecast, 2016 – 2026

9.5.8.2.    Market estimates and forecast, by streaming type, 2016 – 2026

9.5.8.3.    Market estimates and forecast, by session type, 2016 – 2026

9.5.8.4.    Market estimates and forecast, by device type, 2016 – 2026

9.5.8.5.    Market estimates and forecast, by end–use, 2016 – 2026

9.6.    MEA

9.6.1.    Market estimates and forecast, 2016 – 2026

9.6.2.    Market estimates and forecast, by streaming type, 2016 – 2026

9.6.3.    Market estimates and forecast, by session type, 2016 – 2026

9.6.4.    Market estimates and forecast, by device type, 2016 – 2026

9.6.5.    Market estimates and forecast, by end–use, 2016 – 2026

9.6.6.    UAE

9.6.6.1.    Market estimates and forecast, 2016 – 2026

9.6.6.2.    Market estimates and forecast, by streaming type, 2016 – 2026

9.6.6.3.    Market estimates and forecast, by session type, 2016 – 2026

9.6.6.4.    Market estimates and forecast, by device type, 2016 – 2026

9.6.6.5.    Market estimates and forecast, by end–use, 2016 – 2026

9.6.7.    Saudi Arabia

9.6.7.1.    Market estimates and forecast, 2016 – 2026

9.6.7.2.    Market estimates and forecast, by streaming type, 2016 – 2026

9.6.7.3.    Market estimates and forecast, by session type, 2016 – 2026

9.6.7.4.    Market estimates and forecast, by device type, 2016 – 2026

9.6.7.5.    Market estimates and forecast, by end–use, 2016 – 2026

9.6.8.    South Africa

9.6.8.1.    Market estimates and forecast, 2016 – 2026

9.6.8.2.    Market estimates and forecast, by streaming type, 2016 – 2026

9.6.8.3.    Market estimates and forecast, by session type, 2016 – 2026

9.6.8.4.    Market estimates and forecast, by device type, 2016 – 2026

9.6.8.5.    Market estimates and forecast, by end–use, 2016 – 2026

Chapter 10. Company Profiles

10.1.    Charter Fitness Inc.

10.1.1. Business Overview

10.1.2. Financial Data

10.1.3. Product Landscape

10.1.4. Strategic Outlook

10.1.5. SWOT Analysis

10.2.    ClassPass Inc.

10.2.1. Business Overview

10.2.2. Financial Data

10.2.3. Product Landscape

10.2.4. Strategic Outlook

10.2.5. SWOT Analysis

10.3.    Conofitness

10.3.1. Business Overview

10.3.2. Financial Data

10.3.3. Product Landscape

10.3.4. Strategic Outlook

10.3.5. SWOT Analysis

10.4.    Econofitness

10.4.1. Business Overview

10.4.2. Financial Data

10.4.3. Product Landscape

10.4.4. Strategic Outlook

10.4.5. SWOT Analysis

10.5.    Fit n Fast Health Clubs & Gyms

10.5.1. Business Overview

10.5.2. Financial Data

10.5.3. Product Landscape

10.5.4. Strategic Outlook

10.5.5. SWOT Analysis

10.6.    Fitness First

10.6.1. Business Overview

10.6.2. Financial Data

10.6.3. Product Landscape

10.6.4. Strategic Outlook

10.6.5. SWOT Analysis

10.7.    FitnessOnDemand

10.7.1. Business Overview

10.7.2. Financial Data

10.7.3. Product Landscape

10.7.4. Strategic Outlook

10.7.5. SWOT Analysis

10.8.    Fittr

10.8.1. Business Overview

10.8.2. Financial Data

10.8.3. Product Landscape

10.8.4. Strategic Outlook

10.8.5. SWOT Analysis

10.9.    GoodLife Fitness

10.9.1. Business Overview

10.9.2. Financial Data

10.9.3. Product Landscape

10.9.4. Strategic Outlook

10.9.5. SWOT Analysis

10.10.    Les Mills International Ltd.

10.10.1.    Business Overview

10.10.2.    Financial Data

10.10.3.    Product Landscape

10.10.4.    Strategic Outlook

10.10.5.    SWOT Analysis

10.11.    MoveGB

10.11.1.    Business Overview

10.11.2.    Financial Data

10.11.3.    Product Landscape

10.11.4.    Strategic Outlook

10.11.5.    SWOT Analysis

10.12.    Navigate Wellbeing Solutions

10.12.1.    Business Overview

10.12.2.    Financial Data

10.12.3.    Product Landscape

10.12.4.    Strategic Outlook

10.12.5.    SWOT Analysis

10.13.    Peerfit, Inc.

10.13.1.    Business Overview

10.13.2.    Financial Data

10.13.3.    Product Landscape

10.13.4.    Strategic Outlook

10.13.5.    SWOT Analysis

10.14.    Peloton

10.14.1.    Business Overview

10.14.2.    Financial Data

10.14.3.    Product Landscape

10.14.4.    Strategic Outlook

10.14.5.    SWOT Analysis

10.15.    Reh–Fit Center

10.15.1.    Business Overview

10.15.2.    Financial Data

10.15.3.    Product Landscape

10.15.4.    Strategic Outlook

10.15.5.    SWOT Analysis

10.16.    Sworkit

10.16.1.    Business Overview

10.16.2.    Financial Data

10.16.3.    Product Landscape

10.16.4.    Strategic Outlook

10.16.5.    SWOT Analysis

10.17.    Viva Leisure

10.17.1.    Business Overview

10.17.2.    Financial Data

10.17.3.    Product Landscape

10.17.4.    Strategic Outlook

10.17.5.    SWOT Analysis

10.18.    Wellbeats, Inc.

10.18.1.    Business Overview

10.18.2.    Financial Data

10.18.3.    Product Landscape

10.18.4.    Strategic Outlook

10.18.5.    SWOT Analysis

10.19.    Wexer

10.19.1.    Business Overview

10.19.2.    Financial Data

10.19.3.    Product Landscape

10.19.4.    Strategic Outlook

10.19.5.    SWOT Analysis

10.20.    Zwift

10.20.1.    Business Overview

10.20.2.    Financial Data

10.20.3.    Product Landscape

10.20.4.    Strategic Outlook

10.20.5.    SWOT Analysis
 

Authors: Preeti Wadhwani

Buy Now

Immediate Delivery Available

Premium Report Details

  • Base Year: 2019
  • Companies covered: 20
  • Tables & Figures: 317
  • Countries covered: 20
  • Pages: 280
 Download Free Sample